4-month Online TouchDesigner Course with Media Art Laboratory and Virtual Exhibition of Final Results
Course devoted to Touchdesigner software - an industry standard for creating interactive multimedia installations - in conjunction with a media art laboratory, where students will gain experience of practical use of TouchDesigner software.
Our course is aimed to bring students from zero level of experience with TouchDesigner to a stage where they understand the logic of the program, make their own works and can continue to dive deeper in all numerous specific capabilities of the program.
We will cover most common topics of realtime graphics creation.
- Feedback technics and fractals
- Logic of building interactive experienses
- Data convertion and visualization
- Work with 3d Geometry
- Rendering Setup
- Nvidia Simulation Engines
- DMX for light control, lazers
- Python scripting
- Graphical User Interfaces and Panels
- User Interactions with Devices, Motion tracking and most common sensors
- Creative use of fbx Animations, Character Rigging & Animation
- Generative visuals
- Introduction GLSL
- AR, VR
- Work with realtime Video Cameras and NDI Feeds
- Sound reactive video generation
- Projectors stitching
- Multitouch panels
- Media servers building
We, Yan Kalnberzin & Evgeniy Afonin, media artists with huge experience in creating interactive content for theatre and music shows, VJing and theatre light awards winners, active participants and speakers of Derivative Education Events - will be teaching you on this course and will curate your final project. In past 10 years 10 groups of our students were graduated and some of them work successfully as media artist.
Who is the Course For?
We aim first of all at people working with realtime graphics - VJs, performing dance and installation Artists, artists working on big integrated shows where you controll simultaneously video, light, lazers! But the course could be interesting for technical guys working on stage, video engineers, media server operators.
We also welcome all kinds of designers, architectors - people exploring the aesthetics of post-human algorithmic graphics and the automation methods to crank productivity of their work. Programming experience will help you in your study, but it is not a requirement. We will start from scratch and get through all of it together.
We recommend to use conciderably modern PC comuter or PC notebook with nVidia Graphic Card RTX 3 Serise. Fore example GeForce RTX 3050, 3060, 3070.. The higher last two digits are - the better. Macbooks and mac computers are also ok for learning, but normaly thay lack decent graphic cards, so you may have performance issues with complex graphics and big resolutions just for you to be aware. Also on Windows it can be easier to install some sensor drivers - Kinect for example.
Our laboratory project for this year is focused on the theme of "Museum of the Present in the Future." How can our present be represented in the future? As a team, you will work on a collaborative art project, imagining and creating an object for a hypothetical museum of the future, using any topic from the present, with guidance from experienced instructors. This is your chance to explore classic VJ practices, advance your skills in realtime video and 3D graphics, and contribute to a thought-provoking project that will challenge your creativity and technical abilities.
Schedule and Logistics
|Month One||Feb||Course, two times a week|
|Month Two||March||Course, two times a week
Laboratory, on demand
|Month Three||April||Course, two times a week
Laboratory, on demand
General meeting once a week
and a lot of private
meetings on demand
400€ BY MONTH
1200€ ALL AT ONCE (SAVE 400€)
Include information about the enrollment process and any fees associated with the course.